
This is where you’re going to see your hard earned gaming dollars go to work. While you do have the occasional level that is fairly linear in nature, narrow hallways in a derelict space ship for example, a good number of the levels are vast, expansive open world sandboxes that are absolutely bursting at the seams with detail. Sure there are some moments of less than brilliant AI (one instance I encountered had a Helghast staring me down right between the eyes with nary a reaction on his part) but as a whole I found it well balanced, responsive and appropriately challenging based on the difficulty settings. If anything the player will have no choice but to master it as despite being a little far and in between at times when the crap hits the proverbial fan the combat is intense and heavy. As a whole if the player can master all the elements of using the OWL it is as much fun to use as it is helpful. More often than not you’ll keep the OWL set to attack (much like Star Trek officers always had their phasers set to stun) but invaluable aid in the form of a shield for example is as easy as a swipe on the new Dualshock 4 touch pad.
KILLZONE SHADOW FALL REVIEW ZIP
The OWL can attack, provide shield coverage, stun enemies, hack terminals as well as set up zip lines and proves to be vital to Lucas’ success. Aiding you in your assault however is the OWL, a drone device that accompanies you in most of your missions.
KILLZONE SHADOW FALL REVIEW SKIN
I’d like to say that they all have unique properties or feel different from one another but more than anything a lot of the weapons feel like the same thing with a different skin on them. Who’s right? Who’s wrong? Who knows? It puts a very real spin on the game that mirrors some current events we’re seeing on our news networks on a daily basis.Īs per the standard in this type of game you have an arsenal at your fingertips of various assault rifles, sniper rifles, shotguns and more of varying design.


Sure you’re fighting for the righteous Vektan government but on more than once occasion you’re put face to face with the idea that maybe the Helghast aren’t the bad guys.
KILLZONE SHADOW FALL REVIEW SERIES
Guerilla Games should be commended though for its advancement of the Vektan/Helghast relationship as a whole throughout the series and in Shadow Fall specifically. While all the tiles are in place for a great mosaic of a story the campaign unfortunately ends up falling flat due to poor scripting, at times horrible acting and a lack of emotional punch. Lucas, orphaned at a young age due to the conflict, is the Vektan’s great white hope. The Helghast home planet has been reduced to space rubble (see Killzone 3) and they’re now alien refugees living in squalor outside ‘The Wall’ separating them from stunningly beautiful Vekta City. In the latest of the series you’re thrown into the marching boots of Shadow Marshal Lucas Kellan and a vicious cold war between the Vektans and the Helghast.
